◀Table of Contents
Add Logging to a Native Executable
By default, a native executable produced by Native Image supports logging via the java.util.logging.*
API.
Default Logging Configuration
The default logging configuration in a native executable is based on the logging.properties
file found in the JDK.
This file configures a java.util.logging.ConsoleHandler
which will only show messages at the INFO
level and above.
Custom logging configuration can be loaded either at executable build time or at runtime as described below.
If you require additional logging handlers, you must register the corresponding classes for reflection.
For example, if you use java.util.logging.FileHandler
then provide the following reflection configuration:
{
"name" : "java.util.logging.FileHandler",
"methods" : [
{ "name" : "<init>", "parameterTypes" : [] },
]
}
For more details, see Reflection Support.
Initializing a Logger at Build Time
The logger can be initialized at executable build time with a custom logging.properties configuration file, as illustrated in following example.
- Save the following Java code into a file named LoggerBuildTimeInit.java, then compile it using
javac
:import java.io.IOException; import java.util.logging.Level; import java.util.logging.LogManager; import java.util.logging.Logger; public class LoggerBuildTimeInit { private static final Logger LOGGER; static { try { LogManager.getLogManager().readConfiguration(LoggerBuildTimeInit.class.getResourceAsStream("/logging.properties")); } catch (IOException | SecurityException | ExceptionInInitializerError ex) { Logger.getLogger(LoggerBuildTimeInit.class.getName()).log(Level.SEVERE, "Failed to read logging.properties file", ex); } LOGGER = Logger.getLogger(LoggerBuildTimeInit.class.getName()); } public static void main(String[] args) throws IOException { LOGGER.log(Level.WARNING, "Danger, Will Robinson!"); } }
-
Download the logging.properties resource file and save it in the same directory as LoggerBuildTimeInit.java.
-
Build and run the native executable
native-image LoggerBuildTimeInit --initialize-at-build-time=LoggerBuildTimeInit
./loggerbuildtimeinit
It should produce output that looks similar to:
WARNING: Danger, Will Robinson! [Wed May 18 17:20:39 BST 2022]
This demonstrates that the logging.properties file is processed at when the executable is built. The file does not need to be included in the native executable and reduces the size of the resulting executable file.
LoggerHolder.LOGGER
is also initialized at build time and is readily available at runtime, therefore improving the startup time. Unless your application needs to process a custom logging.properties configuration file at runtime, this approach is recommended.
Initializing a Logger at Run Time
The logger can also be initialized at run time, as shown in the following example.
-
Save the following Java code into a file named LoggerRunTimeInit.java, then compile it using
javac
:import java.io.IOException; import java.util.logging.Level; import java.util.logging.LogManager; import java.util.logging.Logger; public class LoggerRunTimeInit { public static void main(String[] args) throws IOException { LogManager.getLogManager().readConfiguration(LoggerRunTimeInit.class.getResourceAsStream("/logging.properties")); Logger logger = Logger.getLogger(LoggerRunTimeInit.class.getName()); logger.log(Level.WARNING, "Danger, Will Robinson!"); } }
-
Download the logging.properties resource file and save it in the same directory as LoggerRunTimeInit.java.
-
Build and run the native executable
native-image LoggerRunTimeInit -H:IncludeResources="logging.properties"
./loggerruntimeinit
It should produce output that looks similar to:
WARNING: Danger, Will Robinson! [Wed May 18 17:22:40 BST 2022]
In this case, the logging.properties file needs to be available for runtime processing and it must be included in the executable via the
-H:IncludeResources=logging.properties
option. For more details on this option, see Use of Resources in a Native Executable.